Hulk

Comissioned Hulk
to be printed 24 inches high

Softwares:  ZBrush, Max and VRay
Steampunk Cyborg

Done for my latest Workshop.
Modeling and UVs in Max and ZBrush,
Textured in Photoshop and Mudbox,
Rendered in VRay.
Concept by Young Hwan
Ryse – Son of Rome

I’ve worked on the highres and lowres modeling, texturing, baking and
shading of the Centurion, Vitalion
and the highres sculpt of the Elephant.
For Commodus I worked on textures and shading of 3 tiers.

Softwares: Max, ZBrush, Mudbox, Photoshop and CryENGINE®
Dragon Shiryu

This was my entry for the Anime 3D Fan Art Challenge. Got 1st Place!
Softwares: Max, ZBrush, Mudbox, Photoshop and VRay.
Goku

This was my entry for the DBZ 3D fan art challenge. Got 2nd Place!
Softwares: Max, ZBrush, Mudbox, Photoshop and VRay.
Sewer creature

Personal work to study skin and Keyshot.
Softwares: ZBrush, Keyshot and Photoshop.
Werewolf

Character created for my latest Workshop at Melies CG School here in Brazil.
Softwares: ZBrush, Max, Mudbox, Photoshop, Ornatrix and Vray.
Based on a concept by Paul Bonner
Akuma

This was my entry for the Fighting Games Challenge. Got 1st Place!
Softwares: Max, ZBrush, Mudbox, Photoshop and VRay.
Dwarf

This project was a challenge between friends we started on some forums.
Not sure if I willl finish it.
The Fallout

Model based on Jeff Simpson’s concept.
Softwares: Max, ZBrush, Mudbox, Photoshop and Mental Ray.
Concepts and Sketches
Sculptures